development:tools:flutter_development_machine:xcode:start

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development:tools:flutter_development_machine:xcode:start [2021/07/22 16:43] – created roy.leedevelopment:tools:flutter_development_machine:xcode:start [2021/07/23 15:39] (current) roy.lee
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 Make sure the Xcode license agreement is signed by either opening Xcode once and confirming or running sudo xcodebuild -license from the command line. Make sure the Xcode license agreement is signed by either opening Xcode once and confirming or running sudo xcodebuild -license from the command line.
 +
 +===== Accounts =====
 +
 +Set up the ios developer account in Xcode to set up the signing of the app.
 +
 +At a Macbook that is signed into the iosdev@questwork.com apple developer account. 
 +  * Go to ''Xcode'' and choose ''Preferences > Accounts''
 +  * Choose the iosdev@questwork.com account and click on the gear icon at the bottom of the accounts list
 +  * Choose ''Export Apple ID and Code Signing Assets''
 +  * Give the file a password and save the .developerprofile file
 +
 +Send the .developerprofile file to the Macbook to set up the account
 +  * Go to ''Xcode'' and choose ''Preferences > Accounts''
 +  * Click on the gear icon at the bottom of the accounts list
 +  * Choose ''Import Apple ID and Code Signing Assets''
 +  * Choose the .developerprofile file and type the password to import the account
 +
 +{{:development:tools:flutter_development_machine:xcode:xcode_setup.png|}}
  • development/tools/flutter_development_machine/xcode/start.1626943398.txt.gz
  • Last modified: 2021/07/22 16:43
  • by roy.lee